Connected Toys Market research reports focus on size, share, growth, manufacturers and forecasts by 2025. The new market research store focuses on the market and provides future analysis and forecasts of the market. This market research report is based primarily on the elements that companies complete in the marketplace and on those elements that are useful and useful to the business.
The global market for Connected Toys was worth $6.58 billion in 2021 and is expected to be worth 36.61 billion by 2030, growing at a CAGR of 20.8% between 2021 and 2030.
Connected toys are internet enabled devices with Wi-Fi analytics, Bluetooth, or other capabilities build in. These toys, which may or may not be smart toys, provide a more personalized experience for children through embedded software that includes speech recognition and web searching functions.
Key Connected Toys Market Players
Major vendors in the global connected toys market include Mattel (US), Hasbro (US), LEGO Group (Denmark), Sphero (US), Sony (Japan), PLAYMOBIL (Germany), BANDAI NAMCO (Japan), K'NEX (US), Konami (Japan), Wonder Workshop (US), PlayFusion (UK), Anki (US), WowWee (Hong Kong), DXTR Labs, (Denmark) and Leka (France).
Global Connected Toys Market 2019 research reports around the world provide in-depth analysis, including summaries, definitions, and market coverage. The Connected Toys industry is broken down by product, location and region. This segmentation is intended to give the reader a detailed understanding of the market and the essential elements that make up the market. This allows you to better describe the driver, restraint, threats and opportunities.
The Connected Toys Market analysis report expresses about the growth rate of global market up to 2025 by revenue, chain structure, manufacturing process and market entry strategies. The Connected Toys Market report providing comprehensive syndicated market research reports with in-depth analysis of global trending markets and global sectors. The research experts use exclusive mixture of primary and secondary research, different analytics, and industry research to give a holistic view of the market and business ecosystem.
Connected Toys Market Competitive Analysis:
Connected Toys market analysts involved in the study use their unique primary and secondary research techniques and tools to present the information and data most accurately. This report provides a comprehensive analysis of the competitive environment, including company profiling of top companies operating in the market. Readers will be given detailed information on the market, including neatly calculated revenue and volume growth, CAGR and market share estimates. This report provides systematically prepared statistics showing a comparison of the above-mentioned estimates over the entire forecast period.
In addition, Connected Toys s offers various benefits such as preserving wealth through proactive management & suitable strategies, it assists with the allocation of wealth from one generation to next through strategic asset allocation and it mitigate risks by diversifying investments. The benefits of these Connected Toys s increase demand worldwide. However, the limited availability of Connected Toys s is one of the major factors limiting the market growth of Connected Toys s around the world. As competition with hedge funds, investment banks, and other asset management companies intensifies, it is difficult to find merchants with the required level of expertise and keep advisors.
Global Connected Toys Market report outlines characteristics and growth, SWOT analysis, Porter’s five, pest analysis, segmentation, regional overview, competitive landscape, market share. The present market condition and future prospects of the segment has also been examined. The report includes accurate analysis of data from players in the primary industry and their area of market through most analytical instrumentation.
Connected Toys Market Scope
Metrics | Details |
Base Year | 2023 |
Historic Data | 2018-2022 |
Forecast Period | 2024-2030 |
Study Period | 2018-2030 |
Forecast Unit | Value (USD) |
Revenue forecast in 2030 | USD 36.61 billion |
Growth Rate | CAGR of 20.8 % during 2020-2030 |
Segment Covered | By age group, Regions |
Regions Covered | North America, Europe, Asia Pacific, Middle East and Africa, South America |
Key Players Profiled | Mattel (US), Hasbro (US), LEGO (Denmark), Sony (Japan), VTech (Hong Kong), UBTECH (China), DJI (China), iRobot (US), Sphero (US), Digital Dream Labs (US), Pillar Learning (US), Wonder Workshop (US), TOSY Robotics (Vietnam), Workinman Interactive (New York), WowWee Group (Hong Kong), KEYi Technology (China), Miko (India), Makeblock (China), Smart Teddy (US), Intelino (US), Fischertechnik (Germany), Potensic (China), Mainbot (France), ROYBI (US), PlayShifu (India) |
By Interacting Device
• Smartphone-connected Devices
• App-connected Drones
• Console-connected Toys
• Tablet-connected Toys
Connected Toys Market By Age Group
• 2–5 Years
• 6–8 Years
• 9–12 Years
• Teenagers
By region
- Europe
- North America
- Asia Pacific
- Rest Of The World